Course Contents |
In order to support teaching with technology, scenario and game preparation with Unity game engine, creation of objects to be used in the game with graphic programs (MAYA, 3Dmax, Blender), creation of textures to be used with Substance Designer, Zbrush programs. |
Weekly Course Content |
Week |
Subject |
Learning Activities and Teaching Methods |
1 |
Getting to know the Unity interface |
Lecturing, Question and Answer. Problem Solving, Group work, Skill development work. |
2 |
Using the Unity Asset Store |
Lecturing, Question and Answer. Problem Solving, Group work, Skill development work. |
3 |
Creating and adding generic objects in Unity |
Lecturing, Question and Answer. Problem Solving, Group work, Skill development work. |
4 |
Basics and class creation in C# |
Lecturing, Question and Answer. Problem Solving, Group work, Skill development work. |
5 |
Adding scripts to objects |
Lecturing, Question and Answer. Problem Solving, Group work, Skill development work. |
6 |
Creating properties, methods and functions with C# |
Lecturing, Question and Answer. Problem Solving, Group work, Skill development work. |
7 |
Adding and modifying objects from other environments |
Lecturing, Question and Answer. Problem Solving, Group work, Skill development work. |
8 |
mid-term exam |
|
9 |
Creating animations on objects |
Lecturing, Question and Answer. Problem Solving, Group work, Skill development work. |
10 |
Character and attribute creation screen (OnGUI) |
Lecturing, Question and Answer. Problem Solving, Group work, Skill development work. |
11 |
Character creation and movement |
Lecturing, Question and Answer. Problem Solving, Group work, Skill development work. |
12 |
Building basic AI |
Lecturing, Question and Answer. Problem Solving, Group work, Skill development work. |
13 |
Providing screen transitions |
Lecturing, Question and Answer. Problem Solving, Group work, Skill development work. |
14 |
Project |
Lecturing, Question and Answer. Problem Solving, Group work, Skill development work. |
15 |
Project |
Lecturing, Question and Answer. Problem Solving, Group work, Skill development work. |
16 |
final exam |
|
Recommend Course Book / Supplementary Book/Reading |
1 |
Ünsal, M.(2015).Uygulamalarla Unity 3D ile Oyun Geliştirme. Abaküs Kitap. |
Required Course instruments and materials |
Lesson Book,Projection,Computer |