Nevşehir Hacı Bektaş Veli University Course Catalogue

Information Of Programmes

VOCATIONAL SCHOOL OF NEVŞEHİR / BİL209 - COMPUTER PROGRAMMING

Code: BİL209 Course Title: ANIMATED GRAPHICS II Theoretical+Practice: 2+0 ECTS: 3
Year/Semester of Study 2 / Fall Semester
Level of Course Short Cycle Degree Programme
Type of Course Compulsory
Department COMPUTER PROGRAMMING
Pre-requisities and Co-requisites None
Mode of Delivery Face to Face
Teaching Period 14 Weeks
Name of Lecturer CEREN BAŞTEMUR KAYA (ceren@nevsehir.edu.tr)
Name of Lecturer(s) KADİR ABA, MEHMET KIRTAY,
Language of Instruction Turkish
Work Placement(s) None
Objectives of the Course
The aim of this course is to give students the ability to write graphics and animation programs that work within the Internet medium

Learning Outcomes PO MME
The students who succeeded in this course:
LO-1 Can make advanced graphics and animations by using computer. PO-11 Designs graphics and creates animations for required environments
PO-15 Have the knowledge and skills to perform desktop and graphics and animation designs in internet programming.
Examination
Laboratory Exam
LO-2 Can add the sounds to the animation PO-11 Designs graphics and creates animations for required environments
Examination
Laboratory Exam
LO-3 Can add the video to the animations PO-11 Designs graphics and creates animations for required environments
Examination
Laboratory Exam
PO: Programme Outcomes
MME:Method of measurement & Evaluation

Course Contents
1. To learn the basics of animation 2. To perform text and graphics apps 3. To acquire animation techniques 4. To perform audio and video apps 5. To perform animation arrangements
Weekly Course Content
Week Subject Learning Activities and Teaching Methods
1 Animation basics Discussion Method, Lecture Method, Problem Solving Method, Individual Study Method, Skill Development Study, Question Answer, Observation
2 Graphics, drawing tools, symbols Discussion Method, Lecture Method, Problem Solving Method, Individual Study Method, Skill Development Study, Question Answer, Observation
3 Drawing tools, symbols, animation techniques Discussion Method, Lecture Method, Problem Solving Method, Individual Study Method, Skill Development Study, Question Answer, Observation
4 Animation techniques Discussion Method, Lecture Method, Problem Solving Method, Individual Study Method, Skill Development Study, Question Answer, Observation
5 Animation techniques Discussion Method, Lecture Method, Problem Solving Method, Individual Study Method, Skill Development Study, Question Answer, Observation
6 Animation techniques Discussion Method, Lecture Method, Problem Solving Method, Individual Study Method, Skill Development Study, Question Answer, Observation
7 Animation techniques Discussion Method, Lecture Method, Problem Solving Method, Individual Study Method, Skill Development Study, Question Answer, Observation
8 mid-term exam
9 Animation techniques Discussion Method, Lecture Method, Problem Solving Method, Individual Study Method, Skill Development Study, Question Answer, Observation
10 Animation techniques Discussion Method, Lecture Method, Problem Solving Method, Individual Study Method, Skill Development Study, Question Answer, Observation
11 Scenes, dynamic data Discussion Method, Lecture Method, Problem Solving Method, Individual Study Method, Skill Development Study, Question Answer, Observation
12 Dynamic data, animation creation Discussion Method, Lecture Method, Problem Solving Method, Individual Study Method, Skill Development Study, Question Answer, Observation
13 Audio and video processing, animation creation Discussion Method, Lecture Method, Problem Solving Method, Individual Study Method, Skill Development Study, Question Answer, Observation
14 Animation creation Discussion Method, Lecture Method, Problem Solving Method, Individual Study Method, Skill Development Study, Question Answer, Observation
15 Publish settings of animation files, animation creation Discussion Method, Lecture Method, Problem Solving Method, Individual Study Method, Skill Development Study, Question Answer, Observation
16 final exam
Recommend Course Book / Supplementary Book/Reading
1 Gelişken, U. Kodlab Flash Pro CS6 ve ActionScript 3.0 bilgisayar kitabı. Kodlab.
2 Russel, C. (2014). Adobe Flash Professional CC Classroom in a Book.
3 Chun, R. (2020). Adobe Animate Classroom in a Book (2020 Release). Adobe Press.
Required Course instruments and materials
Computer, projection, auxiliary textbook

Assessment Methods
Type of Assessment Week Hours Weight(%)
mid-term exam 8 1 40
Other assessment methods
1.Oral Examination
2.Quiz
3.Laboratory exam
4.Presentation
5.Report
6.Workshop
7.Performance Project
8.Term Paper
9.Project
final exam 16 1 60

Student Work Load
Type of Work Weekly Hours Number of Weeks Work Load
Weekly Course Hours (Theoretical+Practice) 2 14 28
Outside Class
       a) Reading 0
       b) Search in internet/Library 1 10 10
       c) Performance Project 0
       d) Prepare a workshop/Presentation/Report 0
       e) Term paper/Project 3 5 15
Oral Examination 0
Quiz 0
Laboratory exam 0
Own study for mid-term exam 1 7 7
mid-term exam 1 1 1
Own study for final exam 2 14 28
final exam 1 1 1
0
0
Total work load; 90