Learning Outcomes |
PO |
MME |
The students who succeeded in this course: |
|
|
LO-1 |
Identify Unity game motor and use it |
PO-3 Has the ability defining problems, developing models and solutions PO-4 Has competency in developing software, sets algorithm and develops program
|
Examination |
LO-2 |
Use fundamentals of physics such as Vector, Gravitation, Force, Friction for game development |
PO-27 Solves problems related to informatics crimes by systematically analyzing them based on the theoretical background
|
Examination |
LO-3 |
Identify User Interface and use it |
PO-5 Develops desktop applications and web based applications
|
Examination |
LO-4 |
Identify Unity related functions and use them |
PO-9 Develop object oriented programs
|
Examination |
LO-5 |
Develop entertaining and realistic games using C# in Unity |
PO-15 Have the knowledge and skills to perform desktop and graphics and animation designs in internet programming.
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Examination |
PO: Programme Outcomes MME:Method of measurement & Evaluation |
Course Contents |
This course contains, User Interface, programming with Unity 3D, Level Design, Vectors, Physics Materials, Mass, Gravity, Force, Friction
|
Weekly Course Content |
Week |
Subject |
Learning Activities and Teaching Methods |
1 |
Introduction to User Interface |
Expression / Question-Answer, Solving Problem, Practice |
2 |
Introduction to programming with Unity 3D |
Expression / Question-Answer, Solving Problem, Practice |
3 |
Basic Level Design |
Expression / Question-Answer, Solving Problem, Practice |
4 |
Basic Vectors |
Expression / Question-Answer, Solving Problem, Practice |
5 |
Physics Materials |
Expression / Question-Answer, Solving Problem, Practice |
6 |
Mass, Gravity, Force, Friction |
Expression / Question-Answer, Solving Problem, Practice |
7 |
Constant Force |
Expression / Question-Answer, Solving Problem, Practice |
8 |
mid-term exam |
|
9 |
Collision Detection Methods |
Expression / Question-Answer, Solving Problem, Practice |
10 |
Material Usage |
Expression / Question-Answer, Solving Problem, Practice |
11 |
Physics |
Expression / Question-Answer, Solving Problem, Practice |
12 |
GUI (arayüz tasarımı ve programlaması) |
Expression / Question-Answer, Solving Problem, Practice |
13 |
Cameras and Lighting |
Expression / Question-Answer, Solving Problem, Practice |
14 |
Character Animation |
Expression / Question-Answer, Solving Problem, Practice |
15 |
Raycast and Virtual Reality |
Expression / Question-Answer, Solving Problem, Practice |
16 |
final exam |
|
Recommend Course Book / Supplementary Book/Reading |
1 |
Ders notu ve diğer yardımcı kaynaklar |
Required Course instruments and materials |
Course Book, Lecture notes, Projection,Computer
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