Nevşehir Hacı Bektaş Veli University Course Catalogue

Information Of Programmes

FACULTY OF ENGINEERING & ARCHITECTURE / DEPARTMENT OF COMPUTER ENGINEERING

History

Computer Engineering Department of Nevsehir Haci Bektas Veli University was founded on April 14, 2010 based on the law codes 2547 and 2880. The Computer Engineering department has started accepting undergraduate students in the academic year 2020-2021. It offers courses in Turkish.


Qualification Awarded

Students who have accomplished all the courses (equal to 240 ECTS) and have a weighted average of at least 2.0 out of 4.00 are awarded an undergraduate diploma in Computer Engineering.


Level of Qualification

Bachelor's Degree


Specific Admission Requirements

It is necessary that students pass the ÖSS exam (Student Selection Examination). The students make choices to be admitted to the programs they want to attend and send their preference form to ÖSYM (Student Selection and Placement Center). ÖSYM takes all the applications lists the scores the students have received from highest to lowest and announces the current programs according to the scores placing the students in the programs, they have preferred. On the other hand, foreign national students are placed in the universities across Turkey as per the scores they received on the central exam named YÖS (Foreign Student Exam) Documents required for registration: 1- Diplomas of High Schools and their equivalents 2- The Result of Student Placement Exam by ÖSYM.


Specific Arrangement For Recognition of Prior Learning

At the beginning of each academic year, exemption exams are held for courses such as Computer Science and English. Students who think that they can meet the learning outcomes of these courses can take the exemption exam. Those who pass the exemption exam are exempt from the relevant course.


Qualification Requirements and Regulations

Students who successfully complete all courses (equivalent to 240 ECTS) and have a weighted average of at least 2.0 out of 4.00 have a bachelor's degree in Computer Engineering.


Profile of The Programme

Our program has academics who are experts in their research fields. The aim of our department is to train experts in the relevant field and to prepare them for master's / doctorate education. In addition, our department aims to train competent and well-equipped computer engineers on a national and international scale.


Key Learning Outcomes of the Programme

PO-1 Students will have information about the establishment of the Republic of Turkey and Ataturk's principles and revolutions.
PO-2 Students understand the structural features of Turkish.Students communicate effectively using Turkish and improve their research, reading and information skills.
PO-3 Students will able to follow the developments and scan resourcesin their field by using a foreign.
PO-4 Students gain the ability to apply knowledge of mathematics, science and engineering.
PO-5 Students gain the ability to define, model, formulate and solve general engineering problems.
PO-6 Students gain the ability to solve real life learning, inference, optimization, estimation, classification and recognition problems with artificial intelligence.
PO-7 Students gain the ability to identify, define, formulate and solve problems specific to Computer Engineering.
PO-8 Students will able to develop the program by using the basic concepts of software.
PO-9 Students will have knowledge and skills about basic computer hardware, software and system security.
PO-10 Students will have information about operating systems.
PO-11 Students will be able to perform database setup, maintenance and check.
PO-12 Students participate in scientific and cultural activities.
PO-13 Students will be able to use Office softwares at an advanced level.
PO-14 Students know the basic robotic coding concepts.
PO-15 Students will be able to design a system or process to meet the desired needs.
PO-16 Students gain the ability to work individually/in a group or with interdisciplinary teams.
PO-17 Students adopt professional and ethical responsibility.
PO-18 Students will able to create graphics and animations using data.
PO-19 Students develop self-renewal and researcher skills in order to adapt to innovations and developing technology.
PO-20 Students gain the ability to design and conduct experiments, analyze and interpret the results
PO-21 Students acquire basic knowledge and skills in subjects such as project management, risk management, entrepreneurship, managerial skills and sustainability.
PO-22 Students comprehend the basic information about electricity and electronics.
PO-23 Students have sufficient awareness of occupational health and safety issues.

NQF-HETR Program Outcomes Matrices
TYYC PÇ-1 PÇ-2 PÇ-3 PÇ-4 PÇ-5 PÇ-6 PÇ-7 PÇ-8 PÇ-9 PÇ-10 PÇ-11 PÇ-12 PÇ-13 PÇ-14 PÇ-15 PÇ-16 PÇ-17 PÇ-18 PÇ-19 PÇ-20 PÇ-21 PÇ-22 PÇ-23
1- Possess advanced level theoretical and practical knowledge supported by textbooks with updated information, practice equipments and other resources. X X X X X X
1- Use of advanced theoretical and practical knowledge within the field. X X X X X X
2-Interpret and evaluate data, define and analyze problems, develop solutions based on research and proofs by using acquired advanced knowledge and skills within the field. X X X X
1- Conduct studies at an advanced level in the field independently. X X X
2- Take responsibility both as a team member and individually in order to solve unexpected complex problems faced within the implementations in the field. X
3- Planning and managing activities towards the development of subordinates in the framework of a project. X X
1- Evaluate the knowledge and skills acquired at an advanced level in the field with a critical approach. X
2- Determine learning needs and direct the learning. X X
3- Develop positive attitude towards lifelong learning. X X X
1- Inform people and institutions, transfer ideas and solution proposals to problems in written and orally on issues in the field. X
2- Share the ideas and solution proposals to problems on issues in the field with professionals and non-professionals by the support of qualitative and quantitative data. X
3- Organize and implement project and activities for social environment with a sense of social responsibility. X X X
4- Monitor the developments in the field and communicate with peers by using a foreign language at least at a level of European Language Portfolio B1 General Level. X
5- Use informatics and communication technologies with at least a minimum level of European Computer Driving License Advanced Level software knowledge. X X X X X X
1- Act in accordance with social, scientific, cultural and ethic values on the stages of gathering, implementation and release of the results of data related to the field. X X X X
2- Possess sufficient consciousness about the issues of universality of social rights, social justice, quality, cultural values and also, environmental protection, worker's health and security. X X X

Basic Area Competencies-Program Outcomes Matrix (Vocational Weighted)
Açıklama PÇ-1 PÇ-2 PÇ-3 PÇ-4 PÇ-5 PÇ-6 PÇ-7 PÇ-8 PÇ-9 PÇ-10 PÇ-11 PÇ-12 PÇ-13 PÇ-14 PÇ-15 PÇ-16 PÇ-17 PÇ-18 PÇ-19 PÇ-20 PÇ-21 PÇ-22 PÇ-23
Has applied and basic conceptual information on computer science subjects. X X X X X X X X
Applies appropriate analysis and modeling methods for the solution of information problems. X X X X X
Selects and uses information and communication technologies for solutions of problems in information applications. X X X
It uses the interactive experimental environments effectively with the aim of obtaining initial solutions of information applications. X
Conceptual design and architecture Completed computer-based systems codes, test, operate and maintain. X X X X
Individually in-discipline and works effectively in many disciplined teams. X X
Continuous professional development monitors the necessity of knowledge and communication technologies with the necessity of professional development. X X X X X
Establish a verbal and written communication; At least one foreign language is at least the European Language Portfolio, using the general level of B1, monitors the information and communication technologies in the field of information and communicates with their colleagues. X X
It is aware of the effects of information and communication technologies in individual, institutional, social and universal dimensions. X X
With its professional and ethical responsibility consciousness, it has awareness of the legal consequences of information practices. X X




Turkey Higher Education Qualifications Framework (TYYC, Level 6,) ) Basic Field Competencies (Vocational Weighted) PROGRAM ÇIKTILARI TYYÇ
PÇ-1 PÇ-2 PÇ-3 PÇ-4 PÇ-5 PÇ-6 PÇ-7 PÇ-8 PÇ-9 PÇ-10 PÇ-11 PÇ-12 PÇ-13 PÇ-14 PÇ-15 PÇ-16 PÇ-17 PÇ-18 PÇ-19 PÇ-20 PÇ-21 PÇ-22 PÇ-23
KNOWLEDGE Theoretical-Conceptual Has applied and basic conceptual information on computer science subjects. 1 x x x x x x x x x x x x x x 1- Possess advanced level theoretical and practical knowledge supported by textbooks with updated information, practice equipments and other resources. Theoretical-Conceptual KNOWLEDGE
SKILLS Cognitive-Practical Applies appropriate analysis and modeling methods for the solution of information problems. 1 x x x x x x x x x x x 1- Use of advanced theoretical and practical knowledge within the field. Cognitive-Practical SKILLS
SKILLS Cognitive-Practical Selects and uses information and communication technologies for solutions of problems in information applications. 2 x x x x x x x 2-Interpret and evaluate data, define and analyze problems, develop solutions based on research and proofs by using acquired advanced knowledge and skills within the field. Cognitive-Practical SKILLS
SKILLS Cognitive-Practical It uses the interactive experimental environments effectively with the aim of obtaining initial solutions of information applications. 3 x Cognitive-Practical SKILLS
SKILLS Cognitive-Practical Conceptual design and architecture Completed computer-based systems codes, test, operate and maintain. 4 x x x x Cognitive-Practical SKILLS
COMPETENCES With its professional and ethical responsibility consciousness, it has awareness of the legal consequences of information practices. 1 x x x x 1- Act in accordance with social, scientific, cultural and ethic values on the stages of gathering, implementation and release of the results of data related to the field. Field Specific Competence COMPETENCES
COMPETENCES x x x 2- Possess sufficient consciousness about the issues of universality of social rights, social justice, quality, cultural values and also, environmental protection, worker's health and security. Field Specific Competence COMPETENCES
COMPETENCES Individually or in many disciplined teams active. 1 x x x 1- Conduct studies at an advanced level in the field independently. Competence to Work Independently and Take Responsibility COMPETENCES
COMPETENCES x 2- Take responsibility both as a team member and individually in order to solve unexpected complex problems faced within the implementations in the field. Competence to Work Independently and Take Responsibility COMPETENCES
COMPETENCES x x 3- Planning and managing activities towards the development of subordinates in the framework of a project. Competence to Work Independently and Take Responsibility COMPETENCES
COMPETENCES Information and / or computer sciences with the necessity of continuous professional development and computer sciences, information and communication technologies follow up to date developments. 1 x 1- Evaluate the knowledge and skills acquired at an advanced level in the field with a critical approach. Learning Competence COMPETENCES
COMPETENCES x x 2- Determine learning needs and direct the learning. Learning Competence COMPETENCES
COMPETENCES x x x 3- Develop positive attitude towards lifelong learning. Learning Competence COMPETENCES
COMPETENCES Oral and written communications communicates, at least one foreign language is at least the European Language Portfolio using the General level of B1 and communicates the information in the field of computer sciences and communicates with their colleagues. 1 x 1- Inform people and institutions, transfer ideas and solution proposals to problems in written and orally on issues in the field. Communication and Social Competence COMPETENCES
COMPETENCES The individual, corporate, social and universal dimensions of IT practices are conscious of their effects and entrepreneurship has awareness of innovation issues. 2 x 2- Share the ideas and solution proposals to problems on issues in the field with professionals and non-professionals by the support of qualitative and quantitative data. Communication and Social Competence COMPETENCES
COMPETENCES x x x 3- Organize and implement project and activities for social environment with a sense of social responsibility. Communication and Social Competence COMPETENCES
COMPETENCES x 4- Monitor the developments in the field and communicate with peers by using a foreign language at least at a level of European Language Portfolio B1 General Level. Communication and Social Competence COMPETENCES
COMPETENCES x x x x x x 5- Use informatics and communication technologies with at least a minimum level of European Computer Driving License Advanced Level software knowledge. Communication and Social Competence COMPETENCES

Occupational Profiles of Graduates with Examples

Students who graduate from the department can be employed in different positions (software developer, software engineer, quality/test engineer, system analyst, system specialist, interface developer, etc.) database administrator, data communication specialist).


Access to Further Studies

Candidates who have successfully completed their undergraduate education can study in graduate programs, provided that they get a valid grade from the ALES exam and have sufficient English language knowledge.


Course Structure Diagram with Credits

1. Semester Course Plan

Course Code Course Title Theoretical Practice Year Semester of Study Type of Course ECTS
AİT101 ATATURK'S PRINCIPLES AND HISTORY OF REVOLUTION I 2 Hour(s) 0 Hour(s) 1 Fall Semester Compulsory 2
BLM103 INTRODUCTION TO COMPUTER SCINECE 4 Hour(s) 0 Hour(s) 1 Fall Semester Compulsory 6
BLM101 COMPUTER PROGRAMMING I 3 Hour(s) 1 Hour(s) 1 Fall Semester Compulsory 6
MAT101 MATHEMATICS I 4 Hour(s) 0 Hour(s) 1 Fall Semester Compulsory 6
FİZ101 BASIC PHYSICS 4 Hour(s) 0 Hour(s) 1 Fall Semester Compulsory 6
TDL101 TURKISH LANGUAGE I 2 Hour(s) 0 Hour(s) 1 Fall Semester Compulsory 2
YBD101 FOREIGN LANGUAGE I 2 Hour(s) 0 Hour(s) 1 Fall Semester Compulsory 2
Total:
30

2. Semester Course Plan

Course Code Course Title Theoretical Practice Year Semester of Study Type of Course ECTS
AİT102 ATATURK'S PRINCIPLES AND HISTORY OF REVOLUTION II 2 Hour(s) 0 Hour(s) 1 Spring Semester Compulsory 2
BLM102 COMPUTER PROGRAMMING II 4 Hour(s) 0 Hour(s) 1 Spring Semester Compulsory 6
BLM106 ELECTRICAL AND ELECTRONIC CIRCUITS 4 Hour(s) 0 Hour(s) 1 Spring Semester Compulsory 5
KRP102 CAREER PLANNING 1 Hour(s) 0 Hour(s) 1 Spring Semester Compulsory 2
MAT102 MATHEMATICS II 4 Hour(s) 0 Hour(s) 1 Spring Semester Compulsory 6
BLM104 BASIC INFORMATION AND COMMUNACATION TECHNOLOGIES 3 Hour(s) 1 Hour(s) 1 Spring Semester Compulsory 5
TDL102 TURKISH LANGUAGE II 2 Hour(s) 0 Hour(s) 1 Spring Semester Compulsory 2
YBD102 FOREIGN LANGUAGE II 2 Hour(s) 0 Hour(s) 1 Spring Semester Compulsory 2
Total:
30

3. Semester Course Plan

Course Code Course Title Theoretical Practice Year Semester of Study Type of Course ECTS
BKE201 SCIENTIFIC AND CULTURAL ACTIVITIES 0 Hour(s) 1 Hour(s) 2 Fall Semester Compulsory 1
BLM203 LINEAR ALGEBRA 3 Hour(s) 0 Hour(s) 2 Fall Semester Compulsory 4
BLM205 LOGIC CIRCUITS AND DESIGN 2 Hour(s) 1 Hour(s) 2 Fall Semester Compulsory 4
BLM209 PROFESSIONAL ENGLISH 2 Hour(s) 0 Hour(s) 2 Fall Semester Compulsory 3
BLM207 OBJECT ORIENTED PROGRAMMING 3 Hour(s) 1 Hour(s) 2 Fall Semester Compulsory 6
BLM201 DATA STRUCTURES 4 Hour(s) 0 Hour(s) 2 Fall Semester Compulsory 6
SEÇ-1 - - Hour(s) - Hour(s) 2 Fall Semester Optional 6
Total:
30

4. Semester Course Plan

Course Code Course Title Theoretical Practice Year Semester of Study Type of Course ECTS
BLM204 DISCRETE MATHEMATICS 3 Hour(s) 0 Hour(s) 2 Spring Semester Compulsory 4
BKE202 SCIENTIFIC AND CULTURAL ACTIVITIES 0 Hour(s) 1 Hour(s) 2 Spring Semester Compulsory 1
BLM210 DIFFERENTIAL EQUATIONS 3 Hour(s) 0 Hour(s) 2 Spring Semester Compulsory 4
BLM206 VISUAL PROGRAMMING 3 Hour(s) 1 Hour(s) 2 Spring Semester Compulsory 6
BLM202 MICROPROCESSORS 3 Hour(s) 0 Hour(s) 2 Spring Semester Compulsory 4
BLM208 DATABASE MANAGEMENT SYSTEMS 3 Hour(s) 0 Hour(s) 2 Spring Semester Compulsory 5
SEÇ-2 - - Hour(s) - Hour(s) 2 Spring Semester Optional 6
Total:
30

5. Semester Course Plan

Course Code Course Title Theoretical Practice Year Semester of Study Type of Course ECTS
BLM307 COMPUTER ARCHITECTURE 3 Hour(s) 0 Hour(s) 3 Fall Semester Compulsory 4
BLM303 OPERATING SYSTEMS 4 Hour(s) 0 Hour(s) 3 Fall Semester Compulsory 6
BLM301 PROBABILITY AND STATISTICS 3 Hour(s) 0 Hour(s) 3 Fall Semester Compulsory 4
BLM305 NUMERICAL METHODS 3 Hour(s) 0 Hour(s) 3 Fall Semester Compulsory 4
SEÇ-3 - - Hour(s) - Hour(s) 3 Fall Semester Optional 12
Total:
30

6. Semester Course Plan

Course Code Course Title Theoretical Practice Year Semester of Study Type of Course ECTS
BLM308 AUTOMATA THEORY AND FORMAL LANGUAGES 3 Hour(s) 0 Hour(s) 3 Spring Semester Compulsory 4
BLM304 COMPUTER NETWORKS 4 Hour(s) 0 Hour(s) 3 Spring Semester Compulsory 6
BLM302 FILE ORGANIZATION TECHNIQUES 3 Hour(s) 0 Hour(s) 3 Spring Semester Compulsory 4
BLM306 SOFTWARE ENGINEERING 3 Hour(s) 0 Hour(s) 3 Spring Semester Compulsory 4
SEÇ-4 - - Hour(s) - Hour(s) 3 Spring Semester Optional 12
Total:
30

7. Semester Course Plan

Course Code Course Title Theoretical Practice Year Semester of Study Type of Course ECTS
BLM401 COMPUTER GRAPHICS 3 Hour(s) 0 Hour(s) 4 Fall Semester Compulsory 4
BLM405 COMPUTER DESIGN AND APPLICATIONS 0 Hour(s) 2 Hour(s) 4 Fall Semester Compulsory 8
BLM403 VOCATIONAL APPLICATION I 0 Hour(s) 2 Hour(s) 4 Fall Semester Compulsory 2
SEÇ-5 - - Hour(s) - Hour(s) 4 Fall Semester Optional 16
Total:
30

8. Semester Course Plan

Course Code Course Title Theoretical Practice Year Semester of Study Type of Course ECTS
BLM402 FINAL PROJECT 0 Hour(s) 2 Hour(s) 4 Spring Semester Compulsory 8
BLM404 VOCATIONAL APPLICATION II 0 Hour(s) 2 Hour(s) 4 Spring Semester Compulsory 2
SEÇ-6 - - Hour(s) - Hour(s) 4 Spring Semester Optional 20
Total:
30

-

Course Code Course Title Theoretical Practice Year Semester of Study Type of Course ECTS
BLM211 GRAPHICS AND ANIMATION 2 Hour(s) 0 Hour(s) 2 Fall Semester Optional 3
MMF201 OCCUPATIONAL SAFETY AND HEALTH I 2 Hour(s) 0 Hour(s) 2 Fall Semester Optional 3
BLM213 ENGINEERING ETHICS 2 Hour(s) 0 Hour(s) 2 Fall Semester Optional 3

-

Course Code Course Title Theoretical Practice Year Semester of Study Type of Course ECTS
MMF202 OCCUPATIONAL SAFETY AND HEALTH II 2 Hour(s) 0 Hour(s) 2 Spring Semester Optional 3
BLM212 MOBILE PROGRAMMING 2 Hour(s) 0 Hour(s) 2 Spring Semester Optional 3
BLM214 WEB PROGRAMMING 2 Hour(s) 0 Hour(s) 2 Spring Semester Optional 3

-

Course Code Course Title Theoretical Practice Year Semester of Study Type of Course ECTS
BLM315 GAME PROGRAMMING 2 Hour(s) 0 Hour(s) 3 Fall Semester Optional 3
BLM311 CYBER SECURITY 2 Hour(s) 0 Hour(s) 3 Fall Semester Optional 3
BLM317 SYSTEM ANALYSIS 2 Hour(s) 0 Hour(s) 3 Fall Semester Optional 3
ÜOSD COMMON ELECTIVE COURSE I 2 Hour(s) 0 Hour(s) 3 Fall Semester Optional 3
BLM313 DATA SCIENCE 2 Hour(s) 0 Hour(s) 3 Fall Semester Optional 3
BLM309 ARTIFICIAL INTELLIGENCE TECHNIQUES 2 Hour(s) 0 Hour(s) 3 Fall Semester Optional 3

-

Course Code Course Title Theoretical Practice Year Semester of Study Type of Course ECTS
BLM316 INFORMATION SECURITY 2 Hour(s) 0 Hour(s) 3 Spring Semester Optional 3
BLM314 HARDWARE DESIGN LANGUAGES 2 Hour(s) 0 Hour(s) 3 Spring Semester Optional 3
BLM322 EMBEDDED SYSTEMS 2 Hour(s) 0 Hour(s) 3 Spring Semester Optional 3
BLM310 IMAGE PROCESSING 2 Hour(s) 0 Hour(s) 3 Spring Semester Optional 3
BLM312 ROBOTICS 2 Hour(s) 0 Hour(s) 3 Spring Semester Optional 3
ÜOSD COMMON ELECTIVE COURSE II 2 Hour(s) 0 Hour(s) 3 Spring Semester Optional 3
BLM318 DATA MINING 2 Hour(s) 0 Hour(s) 3 Spring Semester Optional 3
BLM320 MANAGEMENT INFORMATION SYSTEMS 2 Hour(s) 0 Hour(s) 3 Spring Semester Optional 3

-

Course Code Course Title Theoretical Practice Year Semester of Study Type of Course ECTS
BLM407 RESEARCH TECHNIQUES 3 Hour(s) 0 Hour(s) 4 Fall Semester Optional 4
BLM409 INFORMATION TECHNOLOGY LAW 3 Hour(s) 0 Hour(s) 4 Fall Semester Optional 4
BLM411 CLOUD COMPUTING 3 Hour(s) 0 Hour(s) 4 Fall Semester Optional 4
BLM413 ADVANCED ELECTRONICS 3 Hour(s) 0 Hour(s) 4 Fall Semester Optional 4
BLM415 INTERNET OF THINGS 3 Hour(s) 0 Hour(s) 4 Fall Semester Optional 4
BLM417 OPTIMIZATION TECHNIQUES 3 Hour(s) 0 Hour(s) 4 Fall Semester Optional 4
BLM419 PROJECT MANAGEMENT 3 Hour(s) 0 Hour(s) 4 Fall Semester Optional 4
BLM421 WEB SERVICES 3 Hour(s) 0 Hour(s) 4 Fall Semester Optional 4

-

Course Code Course Title Theoretical Practice Year Semester of Study Type of Course ECTS
BLM406 CURRENT TOPICS IN COMPUTER ENGINEERING 3 Hour(s) 0 Hour(s) 4 Spring Semester Optional 4
BLM408 DISTRIBUTED SYSTEMS 3 Hour(s) 0 Hour(s) 4 Spring Semester Optional 4
BLM410 ENTREPRENEURSHIP 3 Hour(s) 0 Hour(s) 4 Spring Semester Optional 4
BLM412 ADVANCED COMPUTER NETWORKS 3 Hour(s) 0 Hour(s) 4 Spring Semester Optional 4
BLM414 COMMUNICATION AND PRESENTATION TECHNIQUES 3 Hour(s) 0 Hour(s) 4 Spring Semester Optional 4
BLM416 PARALLEL PROGRAMMING 3 Hour(s) 0 Hour(s) 4 Spring Semester Optional 4
BLM418 VIRTUAL REALITY AND ITS APPLICATIONS 3 Hour(s) 0 Hour(s) 4 Spring Semester Optional 4
BLM420 SIMULATION AND MODELING 3 Hour(s) 0 Hour(s) 4 Spring Semester Optional 4

Examination Regulations, Assessment and Grading

Each student is required to register for classes at the beginning of each semester. In order to take the final exam, they have to attend 70% of the theoretical courses and 80% of the practical courses. They are required to take at least 1 midterm and final exam for each course. Midterm exam (students' homework, exams, laboratory exams, midterm exam results) scores have a share of 40% and final scores have a share of 60%. All exams are scored on a 100 scale. Students must score at least 45 points in the final exam. They are considered successful in a course (AA), (BA), (BB), (CB) or (CC). Students with (DC) or (DD) scores are also considered successful provided that they have a minimum 2.00 point average.


Graduation Requirements

In order to successfully complete the program, it is necessary to achieve a weighted grade point average of at least 2.0 out of 4.00, and successfully complete the graduation project and 60 working days of institutional internship.


Mode of Study

Full time


Facilities

We have Asst. Prof., 3 Assist. Prof. Dr. and 2 Research Assistant in our department. There are two computer labs with a capacity of 60 and 64 people for applied courses.


Programme Director or Equivalent

Nevşehir Hacı Bektaş Veli Üniversitesi Mühendislik - Mimarlık Fakültesi Bilgisayar Mühendisliği Bölümü 2000 Evler Mah. Zübeyde Hanım Cad. 50300 - NEVŞEHİR Phone: +90 384 228 10 00 Fax: +90 384 228 1123 email: mmf@nevsehir.edu.tr